#JAMIE'S REVENGE  README#

#NOTE#
Please ensure that you put beesknee.ttf in C:\WINDOWS\Fonts or the game will not display properly.


This game is freeware if you paid any money for it, you got ripped off...

#STORY#
Someone has blown up Jamie's favourite thing, the chicken neck factory. 
Can you help her find the culprit and bash him up whilst collecting the scattered chicken necks?


#KEYBOARD SHORTCUTS#
F2=		Restart Game
Control + P=	Pause Game
Alt + F4=	Quit Game
Control + S=	Sound On/Off
F8		Hide Menu
Alt + Enter=	Full Screen
Shift + Enter=	Windowed Mode
Control + F=	Restore Framerate
Contol + A=	About Game


#CONTROLS (MENU SCREENS)#
Up/Down=	Change Highlighted Option
Left/ Right=	Change Highlighted Option
Space Bar=	Confirm Option
Escape=		Go Back


#CONTROLS (JAMIE)#
Up/ Down=	Climb/ Drop from Bar
Left/ Right=	Walk
Space Bar=	Jump
Escape=		Skip Cutscene
Left + Jump=	Backflip off wall (when on a right hand side wall)
Right + Jump=	Backflip off wall (when on a left hand side wall)


#CONTROLS (SUGAR RUSH JAMIE)#
Up/ Down=	Move Vertically
Left/ Right=	Move Horizontally
Space Bar=	Dash Attack


#THE TITLE SCREEN#
Play=		Begins the game, automatically starts at the last level you got up to
Erase Game=	Removes your saved file
Extras=		Takes you to the extras menu, only accessable after the game is beaten
Exit=		Exits the game


#THE WORLDS#

1- Silver City
2- Atmosphere Airship
3- Mischievous Mines
4- Sunken Ship
5- Iceberg Island
6- Forest Fortress
7- Reality of Insanity


#GAMEPLAY MECHANICS#

PROGRESSION:
The game has 7 worlds. Once 2 platforming level areas and a boss have been defeated from one 
world, Jamie will progress to the next world. In total there are 21 levels.

GIMMICKS:
Throughout the levels of the game, certain "gimmicks" are used. These Include:
Ziplines- Just Run onto the handle grip and slide down the zipwire, the faster you run onto it, the faster it accelerates.
Bars- Monkey your way across these, Jamie can either drop down or jump up from one.
Walls- Just keep holding the direction Jamie was walking once against a wall to run up it (only possible for walls with ramps)
Boingos- Jump on these to make Jamie Jump higher than average.

LEVEL OBJECTS:
Chicken Necks- 	Adds 2 points to the Chicken Neck Score
Enemies-	Adds points to the enemy score if defeated, subtracts one point from health bar if they hurt Jamie.
1st-Aid Kits-	Restores 1 point to health bar.
Sugar Crystals-	Hidden in Area 2 of each world. Collect all 7 to go on a sugar rush.
Stoppa Block-	Blocks that Jamie cannot pass. They disappear once all the enemies in a room have been defeated.
Buttons-	Alter parts of the level to make progression possible, in Mischevious Mines they make Boingos appear,
		in Iceberg Island they make spikes disappear, in Forest Fortress they make stoppa blocks disappear and in Reality of Insanity they make Gravity Platforms appear.

END OF LEVEL SCORE:
After each level, you receive a grade (an A,B or C) for how well you completed the stage. The score is based on the time
taken to finish the level, the amount of enemies you defeated and how many chicken necks you collected. A grade of C is 
awarded for a score of less than 400, a B is awared for a score more than 400 but less than 700 and an A is awarded for a
greater score than 700.